客户端
import tkinter
from tkinter import font
import tkinter.messagebox
import socket
import threading
import time
string=”
def my_string(s_input):
string = s_input.get()
def Send(sock):
'''
发送数据的办法
参数:sock:定义一个实例化 socket 对象
server:传递的服务器 IP 和端口
'''if string!='':
message = name + ':' + string
data = message.encode('utf-8')
sock.send(data)
if string.lower() == 'EXIT'.lower():
exit()
def recv(sock):
sock.send(name.encode('utf-8'))
while True:
data = sock.recv(1024)
#加一个工夫戳
time_tuple = time.localtime(time.time())
str = ("{}点 {} 分".format(time_tuple[3],time_tuple[4]))
rrecv = tkinter.Label(t,text=data.decode('utf-8'),width=40,anchor='w',bg='pink')# 接管的音讯靠左边
rrecv.pack()
def left():
global string
string = rv1.get()
Send(s)
if string!='':
rleft = tkinter.Label(t,text=string,width=40,anchor='e')# 发送的音讯靠右边
rleft.pack()
rv1.set('')
def Creat():
global name
name = n.get()
#接管过程
tr = threading.Thread(target=recv, args=(s,), daemon=True)
# daemon=True 示意创立的子线程守护主线程,主线程退出子线程间接销毁
tr.start()
l.destroy()
e.destroy()
b.destroy()
t.title("聊天室")
t.geometry("500x600")
rL0 = tkinter.Label(t,text='%s 的聊天室'%name,width=40)
rL0.pack()
rL1 = tkinter.Label(t,text='请输出音讯:',width=20, height=1)
rL1.place(x=0,y=450)
rE1 = tkinter.Entry(t, textvariable = rv1)
rE1.place(x=200,y=450)
rB1 = tkinter.Button(t, text="发送",command=left)
rB1.place(x=380,y=450)
#发送过程
def JieShu():
tkinter.messagebox.showwarning(title='你确定退出吗?', message='方才你点击了敞开按钮')
s.send("error1".encode('utf-8'))
exit(0)
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server = (‘10.100.207.40’, 9999)
s.connect(server)# 建设连贯
t=tkinter.Tk()
t.title(“ 多人聊天室 ”)
t.geometry(“300×200+500+200”)
l = tkinter.Label(t,text=’ 多人聊天室欢迎您,请输出你的名称 ’,width=40, height=8)
l.pack()
n = 铱 tkinter.StringVar()
e = tkinter.Entry(t, width=15,textvariable = n)
e.pack()
rv1 = tkinter.StringVar()
name = n.get()
b = tkinter.Button(t, text=” 登录 ”,width=40, height=10,command=Creat)
b.pack()
t.protocol(“WM_DELETE_WINDOW”, JieShu)
t.mainloop()
s.close()