关于python:零基础强化学习基于DDPG的倒立摆训练

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import torch
import torch.nn as nn
import torch.nn.functional as F
import numpy as np
import gym
import time

hyper parameters

EPISODES = 200
EP_STEPS = 200
LR_ACTOR = 0.001
LR_CRITIC = 0.002
GAMMA = 0.9
TAU = 0.01
MEMORY_CAPACITY = 10000
BATCH_SIZE = 64
RENDER = False
ENV_NAME = ‘Pendulum-v0’

DDPG Framework

class ActorNet(nn.Module): # define the network structure for actor and critic

def __init__(self, s_dim, a_dim):
    super(ActorNet, self).__init__()
    self.fc1 = nn.Linear(s_dim, 30)
    self.fc1.weight.data.normal_(0, 0.1)  # initialization of FC1
    self.out = nn.Linear(30, a_dim)
    self.out.weight.data.normal_(0, 0.1)  # initilizaiton of OUT
def forward(self, x):
    x = self.fc1(x)
    x = F.relu(x)
    x = self.out(x)
    x = torch.tanh(x)
    actions = x * 2  # for the game "Pendulum-v0", action range is [-2, 2]
    return actions

class CriticNet(nn.Module):

def __init__(self, s_dim, a_dim):
    super(CriticNet, self).__init__()
    self.fcs = nn.Linear(s_dim, 30)
    self.fcs.weight.data.normal_(0, 0.1)
    self.fca = nn.Linear(a_dim, 30)
    self.fca.weight.data.normal_(0, 0.1)
    self.out = nn.Linear(30, 1)
    self.out.weight.data.normal_(0, 0.1)
def forward(self, s, a):
    x = self.fcs(s)
    y = self.fca(a)
    actions_value = self.out(F.relu(x + y))
    return actions_value

class DDPG(object):

def __init__(self, a_dim, s_dim, a_bound):
    self.a_dim, self.s_dim, self.a_bound = a_dim, s_dim, a_bound
    self.memory = np.zeros((MEMORY_CAPACITY, s_dim * 2 + a_dim + 1), dtype=np.float32)
    self.pointer = 0  # serves as updating the memory data
    # Create the 4 network objects
    self.actor_eval = ActorNet(s_dim, a_dim)
    self.actor_target = ActorNet(s_dim, a_dim)
    self.critic_eval = CriticNet(s_dim, a_dim)
    self.critic_target = CriticNet(s_dim, a_dim)
    # create 2 optimizers for actor and critic
    self.actor_optimizer = torch.optim.Adam(self.actor_eval.parameters(), lr=LR_ACTOR)
    self.critic_optimizer = torch.optim.Adam(self.critic_eval.parameters(), lr=LR_CRITIC)
    # Define the loss function for critic network update
    self.loss_func = nn.MSELoss()
def store_transition(self, s, a, r, s_):  # how to store the episodic data to buffer
    transition = np.hstack((s, a, [r], s_))
    index = self.pointer % MEMORY_CAPACITY  # replace the old data with new data
    self.memory[index, :] = transition
    self.pointer += 1
def choose_action(self, s):
    # print(s)
    s = torch.unsqueeze(torch.FloatTensor(s), 0)
    return self.actor_eval(s)[0].detach()
def learn(self):
    # softly update the target networks
    for x in self.actor_target.state_dict().keys():
        eval('self.actor_target.' + x + '.data.mul_((1-TAU))')
        eval('self.actor_target.' + x + '.data.add_(TAU*self.actor_eval.' + x + '.data)')
    for x in self.critic_target.state_dict().keys():
        eval('self.critic_target.' + x + '.data.mul_((1-TAU))')
        eval('self.critic_target.' + x + '.data.add_(TAU*self.critic_eval.' + x + '.data)')
        # sample from buffer a mini-batch data
    indices = np.random.choice(MEMORY_CAPACITY, size=BATCH_SIZE)
    batch_trans = self.memory[indices, :]
    # extract data from mini-batch of transitions including s, a, r, s_
    batch_s = torch.FloatTensor(batch_trans[:, :self.s_dim])
    batch_a = torch.FloatTensor(batch_trans[:, self.s_dim:self.s_dim + self.a_dim])
    batch_r = torch.FloatTensor(batch_trans[:, -self.s_dim - 1: -self.s_dim])
    batch_s_ = torch.FloatTensor(batch_trans[:, -self.s_dim:])
    # make action and evaluate its action values
    a = self.actor_eval(batch_s)
    q = self.critic_eval(batch_s, a)
    actor_loss = -torch.mean(q)
    # optimize the loss of actor network
    self.actor_optimizer.zero_grad()
    actor_loss.backward()
    self.actor_optimizer.step()
    # compute the target Q value using the information of next state
    a_target =[期货](https://www.gendan5.com/futures.html) self.actor_target(batch_s_)
    q_tmp = self.critic_target(batch_s_, a_target)
    q_target = batch_r + GAMMA * q_tmp
    # compute the current q value and the loss
    q_eval = self.critic_eval(batch_s, batch_a)
    td_error = self.loss_func(q_target, q_eval)
    # optimize the loss of critic network
    self.critic_optimizer.zero_grad()
    td_error.backward()
    self.critic_optimizer.step()
Training

Define the env in gym

env = gym.make(ENV_NAME)
env = env.unwrapped
env.seed(1)
s_dim = env.observation_space.shape[0]
a_dim = env.action_space.shape[0]
a_bound = env.action_space.high
a_low_bound = env.action_space.low
ddpg = DDPG(a_dim, s_dim, a_bound)
var = 3 # the controller of exploration which will decay during training process
t1 = time.time()
for i in range(EPISODES):

s = env.reset()
ep_r = 0
for j in range(EP_STEPS):
    if RENDER: env.render()
    # add explorative noise to action
    a = ddpg.choose_action(s)
    a = np.clip(np.random.normal(a, var), a_low_bound, a_bound)
    s_, r, done, info = env.step(a)
    ddpg.store_transition(s, a, r / 10, s_)  # store the transition to memory
    if ddpg.pointer > MEMORY_CAPACITY:
        var *= 0.9995  # decay the exploration controller factor
        ddpg.learn()
    s = s_
    ep_r += r
    if j == EP_STEPS - 1:
        print('Episode:', i, 'Reward: %i' % (ep_r), 'Explore: %.2f' % var)
        if ep_r > -300: RENDER = True
        # break

print(‘Running time: ‘, time.time() – t1)

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