Promise
1、Promise是一个类,类中须要传入一个executor执行器,默认会立刻执行
2、Promise有三种状态,pending
,resolved
,rejected
, 只能从期待态转为其余两种状态
3、promise官网标准:https://promisesaplus.com/
4、promise反对链式调用,外部原理采纳的是公布订阅模式
5、每次调用then办法,都会返回一个新的promise
6、.then中什么时候走失败:返回的是一个失败的promise,抛出异样也会走失败,其余都走胜利
7、catch用来对立捕捉谬误,它的特点是:如果一层层往下找,都没有处理错误的函数,则会找到最近的catch,catch也是then, 遵循then的规定
第一版:没有任何异步逻辑
const PENDING = 'PENDING'
const RESOLVED = 'RESOLVED'
const REJECTED = 'REJECTED'
class Promise {
constructor(executor) {
this.status = PENDING;
this.value = undefined
this.reason = undefined
let resolve = (value) => {
if (this.status === PENDING) {
this.value = value
this.status = RESOLVED
}
}
let reject = (reason) => {
if (this.status === PENDING) {
this.reason = reason
this.status = REJECTED
}
}
try {//为什么加try..catch,因为外部可能间接出错
executor(resolve, reject)//给用户提供两个函数
} catch (e) {
reject(e)
}
}
then(onfulfilled, onrejected) {
if (this.status === RESOLVED) {
onfulfilled(this.value)
}
if (this.status === REJECTED) {
onrejected(this.reason)
}
}
}
module.exports = Promise
第二版:如果executor外面有异步操作,则须要采纳公布订阅模式进行解决
const PENDING = 'PENDING'
const RESOLVED = 'RESOLVED'
const REJECTED = 'REJECTED'
class Promise {
constructor(executor) {
this.status = PENDING;
this.value = undefined
this.reason = undefined
// 专门寄存胜利的回调的函数
this.onResolvedCallbacks = [];
// 专门寄存失败的回调函数的
this.onRejectedCallbacks = [];
let resolve = (value) => {
if (this.status === PENDING) {
this.value = value
this.status = RESOLVED
// 当调用resolve时,阐明要走胜利态,所以顺次执行then中胜利的回调
this.onResolvedCallbacks.forEach(fn => fn())
}
}
let reject = (reason) => {
if (this.status === PENDING) {
this.reason = reason
this.status = REJECTED
// 当调用reject时,阐明要走失败态,所以执行then中失败的回调
this.onRejectedCallbacks.forEach(fn => fn())
}
}
try {
executor(resolve, reject)
} catch (e) {
reject(e)
}
}
then(onfulfilled, onrejected) {
if (this.status === RESOLVED) {
onfulfilled(this.value)
}
if (this.status === REJECTED) {
onrejected(this.reason)
}
//如果有异步操作(如setTimeout),执行then办法时状态还是PENDING,则须要将then中的两个办法先存起来
if (this.status === PENDING) {
//第一种:将这个函数间接扔进去,然而不太好,不不便扩大本人的性能
// this.onResolvedCallbacks.push(onfulfilled)
// this.onRejectedCallbacks.push(onrejected)
// 第二种:应用切片编程,外面包一层,不便扩大
this.onResolvedCallbacks.push(() => {
onfulfilled(this.value)
})
this.onRejectedCallbacks.push(() => {
onrejected(this.reason)
})
}
}
}
module.exports = Promise
第三版:then的链式调用及then是个异步操作
const PENDING = 'PENDING'
const RESOLVED = 'RESOLVED'
const REJECTED = 'REJECTED'
// 个别微工作比宏工作早执行,也不是相对的,setTimeout是宏工作
// 判断x的状态 是让promise2走胜利态还是失败态
function resolvePromise(promise2, x, resolve, reject) {
// TODO
}
class Promise {
constructor(executor) {
this.status = PENDING;
this.value = undefined
this.reason = undefined
this.onResolvedCallbacks = [];
this.onRejectedCallbacks = [];
let resolve = (value) => {
if (this.status === PENDING) {
this.value = value
this.status = RESOLVED
this.onResolvedCallbacks.forEach(fn => fn())
}
}
let reject = (reason) => {
if (this.status === PENDING) {
this.reason = reason
this.status = REJECTED
this.onRejectedCallbacks.forEach(fn => fn())
}
}
try {
executor(resolve, reject)
} catch (e) {
reject(e)
}
}
then(onfulfilled, onrejected) {
// 链式调用,返回的须要是个新的promise
const promise2 = new Promise((resolve, reject) => {
// 将之前判断条件放到这个promise的外面,因为它是promise,所以是立刻执行,不影响
if (this.status === RESOLVED) {
//将then执行之后的后果传到下一个promise的resolve或者reject中
// 须要判断这个x是一般值还是promise,如果是promise,则须要让这个promise执行,执行之后的状态将作为promise2的状态
setTimeout(() => {//为什么须要setTimeout?因为官网说了then是个异步操作
try {//为什么要包住,因为执行onfulfilled可能会出错
let x = onfulfilled(this.value)
// 我须要依据x,判断调用promise2的resolve还是reject,所以将promise2和它的resolve和reject传过来
// 此时应该没有promise2,应该怎么搞?答案就是通过增加宏工作(setTimeout)或者微工作(nextTick)
resolvePromise(promise2, x, resolve, reject)
} catch (e) {
reject(e)
}
}, 0)
}
if (this.status === REJECTED) {
setTimeout(() => {
try {
let x = onrejected(this.reason)
resolvePromise(x)
} catch (e) {
reject(e)
}
}, 0);
}
if (this.status === PENDING) {
this.onResolvedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onfulfilled(this.value)
resolvePromise(x)
} catch (e) {
reject(e)
}
}, 0);
})
this.onRejectedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onrejected(this.reason)
resolvePromise(x)
} catch (e) {
reject(e)
}
}, 0);
})
}
})
}
}
module.exports = Promise
第四版:resolvePromise办法的实现
const PENDING = 'PENDING'
const RESOLVED = 'RESOLVED'
const REJECTED = 'REJECTED'
function resolvePromise(promise2, x, resolve, reject) {
// 此办法 为了兼容所有的promise,n个库两头 执行的流程是一样的
// 尽可能具体 不出错
// 1) 不能引用同一个对象 可能会造成死循环
if (promise2 === x) {
return reject(new TypeError('Chaining cycle detected for promise #<Promise> --'))
}
let called;
// 2) 判断x的类型 x是对象或者函数,才有可能是promise
if ((typeof x === 'object' && x != null) || typeof x === 'function') {
try {
let then = x.then; // {a:1} 因为then办法 可能应用的getter来定义的
if (typeof then === 'function') { // 只能认为他是promise了
// call 扭转this指向 并且让函数执行
then.call(x, y => { // 只取一次 以后promise解析进去的后果可能还是一个promise持续解析直到他是一个一般值为止
if (called) return;
called = true;
// 递归解析resolve的值
resolvePromise(promise2, y, resolve, reject)
}, r => {
if (called) return;
called = true;
reject(r);
})
} else {
// 如果不是函数,则只能是这种对象了{a:1,then:1}
resolve(x)
}
} catch (e) { // 我取then出错了 在谬误中又掉了该promise的胜利
if (called) return
called = true;
reject(e); //取值失败 就走到error中
}
} else {
// 进到这里阐明是一般值,走胜利态
resolve(x)
}
}
class Promise {
constructor(executor) {
this.status = PENDING;
this.value = undefined
this.reason = undefined
this.onResolvedCallbacks = [];
this.onRejectedCallbacks = [];
let resolve = (value) => {
if (this.status === PENDING) {
this.value = value
this.status = RESOLVED
this.onResolvedCallbacks.forEach(fn => fn())
}
}
let reject = (reason) => {
if (this.status === PENDING) {
this.reason = reason
this.status = REJECTED
this.onRejectedCallbacks.forEach(fn => fn())
}
}
try {
executor(resolve, reject)
} catch (e) {
reject(e)
}
}
catch(errCallback){ // catch就是没有胜利的then办法
return this.then(null,errCallback)
}
then(onfulfilled, onrejected) {
const promise2 = new Promise((resolve, reject) => {
if (this.status === RESOLVED) {
setTimeout(() => {
try {
let x = onfulfilled(this.value)
resolvePromise(promise2, x, resolve, reject)
} catch (e) {
reject(e)
}
}, 0)
}
if (this.status === REJECTED) {
setTimeout(() => {
try {
let x = onrejected(this.reason)
resolvePromise(x)
} catch (e) {
reject(e)
}
}, 0);
}
if (this.status === PENDING) {
this.onResolvedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onfulfilled(this.value)
resolvePromise(x)
} catch (e) {
reject(e)
}
}, 0);
})
this.onRejectedCallbacks.push(() => {
setTimeout(() => {
try {
let x = onrejected(this.reason)
resolvePromise(x)
} catch (e) {
reject(e)
}
}, 0);
})
}
})
}
}
module.exports = Promise
// npm install -g promises-aplus-tests
常见面试题
promise
链式调用原理和jquery
链式调用原理区别
答:jquery中的链式调用原理是通过返回this实现的,而promise的链式调用是通过返回新的promise实现的
Promise.all
办法的原理
答:all办法的特点是让所有的promise并发执行,外部应用**计数器**的形式判断是否全副执行完了,外部应用递归
- Promise.resolve 和 Promise.reject区别
答:
Promise.resolve()参数能够承受一个promise,并且期待它状态扭转;
Promise.reject()也能够承受promise,然而不会有期待成果,间接会走失败态
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