server 端代码
import com.chinadaas.bio.chinadaasbio.webSocket.handler.ServerHandler;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.stream.ChunkedWriteHandler;
public class Server {public static void main(String[] args) throws Exception {NioEventLoopGroup boosGroup = new NioEventLoopGroup(1);
NioEventLoopGroup workerGroup = new NioEventLoopGroup();
try {ServerBootstrap serverBootstrap = new ServerBootstrap();
serverBootstrap.group(boosGroup, workerGroup);
serverBootstrap.channel(NioServerSocketChannel.class);
serverBootstrap.option(ChannelOption.SO_BACKLOG, 128);
serverBootstrap.option(ChannelOption.SO_KEEPALIVE, true);
serverBootstrap.handler(new LoggingHandler(LogLevel.INFO));
serverBootstrap.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {ChannelPipeline pipeline = socketChannel.pipeline();
// 因为是基于 http 的 所以应用 http 的编码和解析器
pipeline.addLast(new HttpServerCodec());
// 是以块形式写,增加 ChunkWriteHandler() 处理器
pipeline.addLast(new ChunkedWriteHandler());
// http 在传输过程中是分段的,这就是为什么当浏览器发送大量数据的时候,会收回屡次 http 申请
pipeline.addLast(new HttpObjectAggregator(8192));
// 1:对应 websocket 他的数据是以帧的模式传递
// 2: WebSocketServerProtocolHandler 性能是将 http 协定降级为 ws 协定, 放弃一个长连贯
pipeline.addLast(new WebSocketServerProtocolHandler("/hello"));
// 增加自定义的 handler
pipeline.addLast(new ServerHandler());
}
});
ChannelFuture channelFuture = serverBootstrap.bind(8886).sync();
channelFuture.channel().closeFuture().sync();} finally {boosGroup.shutdownGracefully();
workerGroup.shutdownGracefully();}
}
}
ServerHandler 代码
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import java.time.LocalDateTime;
public class ServerHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {
@Override
protected void channelRead0(ChannelHandlerContext channelHandlerContext, TextWebSocketFrame textWebSocketFrame) throws Exception {System.out.println("服务器收到音讯:" + textWebSocketFrame.text());
channelHandlerContext.channel().writeAndFlush(new TextWebSocketFrame("服务器工夫" + LocalDateTime.now() + " " + textWebSocketFrame.text()));
}
@Override
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {System.out.println(ctx.channel().remoteAddress()+"断开了连贯");
}
}
websocket html 代码
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
</head>
<body>
<script>
var socket;
if (window.WebSocket) {socket = new WebSocket("ws://localhost:8886/hello")
socket.onmessage = function (ev) {var rt = document.getElementById("responseText")
rt.value = rt.value + "\n" + ev.data;
}
socket.onopen = function (ev) {var rt = document.getElementById("responseText")
rt.value = "连贯开启了...";
}
socket.onclose = function (ev) {var rt = document.getElementById("responseText")
rt.value = rt.value + "\n" + "连贯敞开了";
}
} else {alert("以后浏览器不反对 websocket")
}
function send(message) {if (!window.socket) {return;}
if (socket.readyState == WebSocket.OPEN) {socket.send(message);
} else {alert("连贯没有开启...")
}
}
</script>
<form onsubmit="return false">
<textarea name="message" style="height: 300px; width: 300px"></textarea>
<input type="button" value="发送音讯" onclick="send(this.form.message.value)"/>
<textarea id="responseText" style="height: 300px; width: 300px"></textarea>
<input type="button" value="清空内容" onclick="document.getElementById('responseText').value=''"/>
</form>
</body>
</html>
欢送大家前来探讨