关于java:框架篇ByteBuffer和nettyByteBuf详解

前言

数据序列化存储,或者数据通过网络传输时,会遇到不可避免将数据转成字节数组的场景。字节数组的读写不会太难,但又有点繁琐,为了防止反复造轮子,jdk推出了ByteBuffer来帮忙咱们操作字节数组;而netty是一款以后风行的java网络IO框架,它外部定义了一个ByteBuf来治理字节数组,和ByteBuffer大同小异

  • ByteBuffer
  • 零拷贝之MappedByteBuffer
  • DirectByteBuffer堆外内存回收机制
  • netty之ByteBuf

关注公众号,一起交换,微信搜一搜: 潜行前行

Buffer构造

public abstract class Buffer {
    //关系: mark <= position <= limit <= capacity
    private int mark = -1;
    private int position = 0;
    private int limit;
    private int capacity;
    long address; // Used only by direct buffers,间接内存的地址
  • mark:调用mark()办法的话,mark值将存储以后position的值,等下次调用reset()办法时,会设定position的值为之前的标记值
  • position:是下一个要被读写的byte元素的下标索引
  • limit:是缓冲区中第一个不能读写的元素的数组下标索引,也能够认为是缓冲区中理论元素的数量
  • capacity:是缓冲区可能包容元素的最大数量,这个值在缓冲区创立时被设定,而且不可能扭转

Buffer.API

Buffer(int mark, int pos, int lim, int cap)
//Buffer创立时设置的最大数组容量值
public final int capacity()
//以后指针的地位
public final int position() 
//限度可读写大小
public final Buffer limit(int newLimit)
//标记以后position的地位
public final Buffer mark()
//配合mark应用,position成之前mark()标记的地位。先前没调用mark则报错
public final Buffer reset()
//写->读模式翻转,单向的
//position变成了初值地位0,而limit变成了写模式下position地位
public final Buffer flip()
//重置position指针地位为0,mark为-1;绝对flip办法是limit不变
public final Buffer rewind() //复位
//和rewind一样,多出一步是limit会被设置成capacity
public final Buffer clear() 
//返回残余未读字节数
public final int remaining()

ByteBuffer构造

public abstract class ByteBuffer extends Buffer 
            implements Comparable<ByteBuffer>{
    final byte[] hb;  //仅限堆内内存应用
    final int offset;
    boolean isReadOnly; 

ByteBuffer.API

//申请堆外内存
public static ByteBuffer allocateDirect(int capacity)
//申请堆内内存
public static ByteBuffer allocate(int capacity) 
//原始字节包装成ByteBuffer
public static ByteBuffer wrap(byte[] array, int offset, int length)
//原始字节包装成ByteBuffer
public static ByteBuffer wrap(byte[] array)
//创立共享此缓冲区内容的新字节缓冲区
public abstract ByteBuffer duplicate()
//分片,创立一个新的字节缓冲区
//新ByteBuffer的开始地位是此缓冲区的以后地位position
public abstract ByteBuffer slice()
//获取字节内容
public abstract byte get()
//从ByteBuffer偏移offset的地位,获取length长的字节数组,而后返回以后ByteBuffer对象
public ByteBuffer get(byte[] dst, int offset, int length)
//设置byte内存
public abstract ByteBuffer put(byte b);
//以offset为起始地位设置length长src的内容,并返回以后ByteBuffer对象
public ByteBuffer put(byte[] src, int offset, int length长)
//将没有读完的数据移到到缓冲区的初始地位,position设置为最初一没读字节数据的下个索引,limit重置为为capacity
//读->写模式,相当于flip的反向操作
public abstract ByteBuffer compact()
//是否是间接内存
public abstract boolean isDirect()
  • ByteBuffer bf = ByteBuffer.allocate(10);`,创立大小为10的ByteBuffer对象

  • 写入数据
    ByteBuffer buf ByteBuffer.allocate(10);
    buf.put("csc".getBytes());

  • 调用flip转换缓冲区为读模式; buf.flip();

  • 读取缓冲区中到内容:get(); System.out.println((char) buf.get());


零拷贝之MappedByteBuffer

  • 共享内存映射文件,对应的ByteBuffer子操作类,MappedByteBuffer是基于mmap实现的。对于零拷贝的mmap的底层原理能够看看:框架篇:小白也能秒懂的Linux零拷贝原理。MappedByteBuffer须要FileChannel调用本地map函数映射。C++代码能够查阅下FileChannelImpl.c-Java_sun_nio_ch_FileChannelImpl_map0办法
  • 应用MappedByteBuffer和文件映射,其读写能够缩小内存拷贝次数
FileChannel readChannel = FileChannel.open(Paths.get("./cscw.txt"), StandardOpenOption.READ);
MappedByteBuffer data = readChannel.map(FileChannel.MapMode.READ_ONLY, 0, 1024 * 1024 * 40);

DirectByteBuffer堆外内存回收机制Cleaner

  • 上面咱们看看间接内存的回收机制(java8);DirectByteBuffer外部存在一个Cleaner对象,并且委托外部类Deallocator对象进行内存回收
class DirectByteBuffer extends MappedByteBuffer implements DirectBuffer
{
    //构造函数
    DirectByteBuffer(int cap) { 
        .... //内存调配
        cleaner = Cleaner.create(this, new Deallocator(base, size, cap));
        ...
    }    
    private static class Deallocator implements Runnable{
        ...
        public void run() {
            if (address == 0) {
                // Paranoia
                return;
            }
            unsafe.freeMemory(address); //回收内存
            address = 0;
            Bits.unreserveMemory(size, capacity);
        }
}
  • 细看下Cleaner,继承于PhantomReference,并且在public void clean()办法会调用Deallocator进行革除操作
public class Cleaner extends PhantomReference<Object> {
    //如果DirectByteBuffer对象被回收,相应的Cleaner会被放入dummyQueue队列
    private static final ReferenceQueue<Object> dummyQueue = new ReferenceQueue();
    //构造函数
    public static Cleaner create(Object var0, Runnable var1) {
        return var1 == null ? null : add(new Cleaner(var0, var1));
    }
    private Cleaner(Object var1, Runnable var2) {
        super(var1, dummyQueue);
        this.thunk = var2;
    }
    private final Runnable thunk;
    public void clean() {
            if (remove(this)) {
                try {
                    this.thunk.run();
                } catch (final Throwable var2) {
                ....
  • 在Reference外部存在一个守护线程,循环获取Reference,并判断是否Cleaner对象,如果是则调用其clean办法
public abstract class Reference<T> 
    static {
        ThreadGroup tg = Thread.currentThread().getThreadGroup();
        for (ThreadGroup tgn = tg; tgn != null; g = tgn, tgn = tg.getParent());
        Thread handler = new ReferenceHandler(tg, "Reference Handler");
        ...
        handler.setDaemon(true);
        handler.start();
        ...
    }
    ...
    //外部类调用 tryHandlePending
    private static class ReferenceHandler extends Thread {
        public void run() {
                    while (true) {
                        tryHandlePending(true);
                    }
                }
      ... 
    static boolean tryHandlePending(boolean waitForNotify) {
        Cleaner c;
        .... //从链表获取对象被回收的援用
        // 判断Reference是否Cleaner,如果是则调用其clean办法
        if (c != null) {
            c.clean(); //调用Cleaner的clean办法
            return true;
        }
        ReferenceQueue<? super Object> q = r.queue;
        if (q != ReferenceQueue.NULL) q.enqueue(r);
        return true;

netty之ByteBuf

  • ByteBuf原理
  • Bytebuf通过两个地位指针来帮助缓冲区的读写操作,别离是readIndex和writerIndex
 *      +-------------------+------------------+------------------+
 *      | discardable bytes |  readable bytes  |  writable bytes  |
 *      |                   |     (CONTENT)    |                  |
 *      +-------------------+------------------+------------------+
 *      |                   |                  |                  |
 *      0 <= readerIndex <= writerIndex <= capacity
  • ByteBuf.API
//获取ByteBuf分配器
public abstract ByteBufAllocator alloc()
//抛弃可读字节
public abstract ByteBuf discardReadBytes()
//返回读指针
public abstract int readerIndex()
//设置读指针
public abstract ByteBuf readerIndex(int readerIndex);
//标记以后读指针地位,配合resetReaderIndex应用
public abstract ByteBuf markReaderIndex()
public abstract ByteBuf resetReaderIndex()
//返回可读字节数
public abstract int readableBytes()
//返回写指针
public abstract int writerIndex()
//设置写指针
public abstract ByteBuf writerIndex(int writerIndex);
//标记以后写指针地位,配合resetWriterIndex应用
public abstract ByteBuf markWriterIndex()
public abstract ByteBuf resetWriterIndex()
//返回可写字节数
public abstract int writableBytes()
public abstract ByteBuf clear();
//设置读写指针
public abstract ByteBuf setIndex(int readerIndex, int writerIndex)
//指针跳过length
public abstract ByteBuf skipBytes(int length)
//以以后地位切分ByteBuf todo
public abstract ByteBuf slice();
//切割起始地位为index,长度为length的ByteBuf todo
public abstract ByteBuf slice(int index, int length);
//Returns a copy of this buffer's readable bytes. //复制ByteBuf todo
public abstract ByteBuf copy()
//是否可读
public abstract boolean isReadable()
//是否可写
public abstract boolean isWritable()
//字节编码程序
public abstract ByteOrder order()
//是否在间接内存申请的ByteBuf
public abstract boolean isDirect()
//转为jdk.NIO的ByteBuffer类
public abstract ByteBuffer nioBuffer()
  • 应用示例
public static void main(String[] args) {
    //调配大小为10的内存
    ByteBuf buf = Unpooled.buffer(10);
    //写入
    buf.writeBytes("csc".getBytes());
    //读取
    byte[] b =  new byte[3];
    buf.readBytes(b);
    System.out.println(new String(b));
    System.out.println(buf.writerIndex());
    System.out.println(buf.readerIndex());
}
----result----
csc
3
3
  • ByteBuf初始化时,readIndex和writerIndex等于0,调用writeXXX()办法写入数据,writerIndex会减少(setXXX办法无作用);调用readXXX()办法读取数据,则会使readIndex减少(getXXX办法无作用),但不会超过writerIndex
  • 在读取数据之后,0-readIndex之间的byte数据被视为discard,调用discardReadBytes(),开释这部分空间,作用相似于ByteBuffer的compact办法

参考文章

  • java.nio.ByteBuffer用法小结
  • Netty系列-一分钟理解ByteBuffer和ByteBuf构造
  • Netty之无效躲避内存透露

评论

发表回复

您的邮箱地址不会被公开。 必填项已用 * 标注

这个站点使用 Akismet 来减少垃圾评论。了解你的评论数据如何被处理