Java多线程
Author: Abbott Liu(刘建)
Education: 加里敦
所谓多线程,就是说一个应用程序有多条执行门路,每当咱们关上一个应用程序的时候,就像当与关上了一个过程,而过程中执行的操作,就是线程。以迅雷为例,关上迅雷就相当于关上一个过程,下载文件的操作就是线程,多线程就是同时下载多个文件
在Java中有两种形式实现多线程别离是继承Thread类和实现Runnable接口
一、继承Thread类
Thread类中有一个run办法,然而这个run办法须要咱们重写,故咱们须要自定义一个类来继承Thread类,而后在自定义的类中重写这个run办法,重写完了就能够创立一个对象了,用该对象去调用这个办法,然而因为这是多线程,如果是间接调用run办法,无奈实现多线程,而后就有了一个新的的办法start办法供咱们应用,此办法会主动调用run办法。
代码:
package com.abbott;
class MusicThread extends Thread {
public void run() {
for (int x = 0; x < 10; x++) {
System.out.println(getName() + ":" + x);
}
}
}
public class MultiplyThread {
public static void main(String[] args) {
//创立多线程对象
MusicThread mt1 = new MusicThread();
MusicThread mt2 = new MusicThread();
MusicThread mt3 = new MusicThread();
//设置每个对象的名字
mt1.setName("abbott");
mt2.setName("liu");
mt3.setName("java");
// 调用start()办法,其外部调用了run()办法,实现了多线程
// 如果间接调用run()办法,不能实现多线程
mt1.start();
mt2.start();
mt3.start();
}
}
二、实现Runnable接口
为了解决单继承的局限性,因为如果某个类曾经有父亲了,那么它就不能再继承Thread来实现多线程了,所以就有了实现接口的多线程,咱们大部分应用的办法也是用接口来实现多线程。接口方式实现多线程咱们须要自定义一个类去实现Runnable接口,而后在自定义的类中重写run办法,再而后去创立一个自定义类的对象,最初创立一个Thread类的对象,并且把刚刚创立的自定义对象作为参数传递。
package com.abbott;
class Father {
private String name = "刘建";
public String getName() {
return name;
}
}
class MusicThread extends Father implements Runnable {
static int count = 0;
//公共资源
private int t = 0;
private synchronized void increase() {
count++;
}
@Override
public void run() {
for (int x = 0; x < 100; x++) {
increase();
System.out.println(Thread.currentThread().getName() + ":" + count);
// System.out.println(Thread.currentThread().getName() + ":" + t++);
}
}
}
public class MultiplyThread {
public static void main(String[] args) throws InterruptedException {
//创立多线程对象
MusicThread mt = new MusicThread() ;
Thread t1 = new Thread(mt,"abbott");
Thread t2 = new Thread(mt,"liu");
Thread t3 = new Thread(mt,"hello");
//设置每个对象的名字
t1.start();
t2.start();
t3.start();
}
}
三、继承Thread类和实现Runnable办法的区别
- 继承Thread类不适宜资源的共享,而实现Runnable接口很容易实现资源的共享
- 实现Runnable接口适宜多个雷同的程序代码的线程去解决同一个资源
- 防止了Java中的单继承限度
- 加强了程序的健壮性,代码能够被多个线程共享
四、线程延时sleep()
package com.abbott;
class Father {
private String name = "刘建";
public String getName() {
return name;
}
}
class MusicThread extends Father implements Runnable {
static int count = 0;
//公共资源
private int t = 0;
private synchronized void increase() {
count++;
}
@Override
public void run() {
for (int x = 0; x < 100; x++) {
increase();
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + ":" + count);
// System.out.println(Thread.currentThread().getName() + ":" + t++);
}
}
}
public class MultiplyThread {
public static void main(String[] args) throws InterruptedException {
//创立多线程对象
MusicThread mt = new MusicThread() ;
Thread t1 = new Thread(mt,"abbott");
t1.start();
}
}
五、线程中断interrupt()
package com.abbott;
class MusicThread extends Thread {
public void run() {
System.out.println("线程开始");
try {
// 在这里是线程劳动2秒,如果线程在2秒内被中断,则执行catch
Thread.sleep(2000);
} catch (InterruptedException e) {
// e.printStackTrace();
System.out.println("线程中断");
}
System.out.println("线程完结");
}
}
public class MultiplyThread {
public static void main(String[] args) throws InterruptedException {
MusicThread mt = new MusicThread();
mt.start();
try {
Thread.sleep(1000);
mt.interrupt();// 这里的意思是线程执行如果超过1秒就被中断
} catch (InterruptedException e) {
// e.printStackTrace();
System.out.println("中断线程");
}
}
}
六、线程同步synchronized()
多线程中,线程同步问题
package com.abbott;
class Father {
private String name = "刘建";
public String getName() {
return name;
}
}
class MusicThread extends Father implements Runnable {
static int count = 0;
//公共资源
private int t = 0;
private synchronized void increase() {
count++;
}
@Override
public void run() {
for (int x = 0; x < 100; x++) {
increase();
System.out.println(Thread.currentThread().getName() + ":" + count);
// System.out.println(Thread.currentThread().getName() + ":" + t++);
}
}
}
public class MultiplyThread {
public static void main(String[] args) throws InterruptedException {
//创立多线程对象
MusicThread mt = new MusicThread() ;
Thread t1 = new Thread(mt,"abbott");
Thread t2 = new Thread(mt,"liu");
Thread t3 = new Thread(mt,"hello");
//设置每个对象的名字
t1.start();
t2.start();
t3.start();
}
}
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