关于go:singleflight源码分析与缓存雪崩的应用

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一、缓存雪崩的利用

背景:

咱们在重启 pod 的时候,此时会导致 gocache 中重启,而后缓存同时大批量生效。如果此时并发比拟高,会有很多 goroutine,去同时拜访 redis。

加单飞,将一组雷同的申请合并成一个申请,实际上只会去申请一次,而后对所有的申请返回雷同的后果

singlefight 试验:

singlefight_test.go
须要从新从 redis 获取数据存取到 gocache。

func BenchmarkUse(b *testing.B) {ctx := context.Background()
    wordTouchRedisClient.Set(ctx, "k", "v", time.Second*600)

    goCache := cache.New(time.Second*60, time.Second*60)

    //sg := singleflight.Group{}
    for i := 0; i < b.N; i++ {_, ok := goCache.Get("k")
       if !ok {go func() {//_, _, _ = sg.Do("k", func() (interface{}, error) {v, _ := wordTouchRedisClient.Get(ctx, "k").Result()
             goCache.Set("k", v, time.Second*60)
             //return v, nil
             //})
          }()}
    }
}

BenchmarkUse-8              94518             20173 ns/op

此时引入单飞


func BenchmarkUse(b *testing.B) {ctx := context.Background()
    wordTouchRedisClient.Set(ctx, "k", "v", time.Second*600)

    goCache := cache.New(time.Second*60, time.Second*60)

    sg := singleflight.Group{}
    for i := 0; i < b.N; i++ {_, ok := goCache.Get("k")
       if !ok {go func() {_, _, _ = sg.Do("k", func() (interface{}, error) {v, _ := wordTouchRedisClient.Get(ctx, "k").Result()
                goCache.Set("k", v, time.Second*60)
                return v, nil
             })
          }()}
    }
}

BenchmarkUse-8           21307608                46.96 ns/op
BenchmarkUse-2           25675206                45.37 ns/op

危险:

  1. 如果一个报错, 同一批都报错

二、源码剖析

源码正文

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Package singleflight provides a duplicate function call suppression
// mechanism.
// singleflight 包提供了反复函数调用克制机制。package singleflight // import "golang.org/x/sync/singleflight"

import (
    "bytes"
    "errors"
    "fmt"
    "runtime"
    "runtime/debug"
    "sync"
)

// errGoexit indicates the runtime.Goexit was called in
// the user given function.
// errGoexit 示意 runtime.Goexit 被用户的函数调用了
var errGoexit = errors.New("runtime.Goexit was called")

// A panicError is an arbitrary value recovered from a panic
// panicError 是从 panic 中 复原的任意值
// with the stack trace during the execution of given function.
// 执行给定函数期间的堆栈跟踪
type panicError struct {value interface{}
    stack []byte}

// Error implements error interface.
// Error 实现谬误接口
func (p *panicError) Error() string {return fmt.Sprintf("%v\n\n%s", p.value, p.stack)
}

func newPanicError(v interface{}) error {stack := debug.Stack()

    // The first line of the stack trace is of the form "goroutine N [status]:"
    // 堆栈跟踪的第一行的模式为“goroutine N [status]:”// but by the time the panic reaches Do the goroutine may no longer exist
    // 但当 panic 达到 Do 时,goroutine 可能不再存在
    // and its status will have changed. Trim out the misleading line.
    // 并且它的状态将会扭转。修剪掉误导性的线条。if line := bytes.IndexByte(stack[:], '\n'); line >= 0 {stack = stack[line+1:]
    }
    return &panicError{value: v, stack: stack}
}

// call is an in-flight or completed singleflight.Do call
// call 是正在进行的或已实现的 singleflight.Do() 调用
type call struct {
    wg sync.WaitGroup

    // These fields are written once before the WaitGroup is done
    // 这些字段在 WaitGroup 实现之前写入一次
    // and are only read after the WaitGroup is done.
    // 并且仅在 WaitGroup 实现后才读取。val interface{}
    err error

    // These fields are read and written with the singleflight
    // 这些字段是用 singleflight mutex  读写的
    // mutex held before the WaitGroup is done, and are read but
    //  在 WaitGroup 实现前。// not written after the WaitGroup is done.
    // 并且 只读不写,在 WaitGroup 实现后。dups  int
    chans []chan<- Result}

// Group represents a class of work and forms a namespace in
// Group 代表一个工作类,并在其中造成一个命名空间
// which units of work can be executed with duplicate suppression.
// 哪些工作单元能够通过反复克制来执行。type Group struct {
    mu sync.Mutex       // protects m 用来爱护 m,并发平安
    m  map[string]*call // lazily initialized  提早初始化
}

// Result holds the results of Do, so they can be passed
// Result 保留了 Do 的后果,因而能够传递
// on a channel.
// 在通道上
type Result struct {Val    interface{}
    Err    error
    Shared bool
}

// Do executes and returns the results of the given function, 
// Do 执行并返回给定函数的后果
// making sure that only one execution is in-flight for a given key at a time. 
// 确保在某一时刻对于给定的键只有一次正在执行
// If a duplicate comes in, the duplicate caller waits for the original
// 如果有反复的调用者进入,则反复的调用者将期待最后者
// to complete and receives the same results.
// 实现并收到雷同的后果。// The return value shared indicates whether v was given to multiple callers.
// 返回值 shared 示意 v 是否被给予多个调用者。func (g *Group) Do(key string, fn func() (interface{}, error)) (v interface{}, err error, shared bool) {g.mu.Lock()
    if g.m == nil {g.m = make(map[string]*call)
    }
    if c, ok := g.m[key]; ok {
       c.dups++
       g.mu.Unlock()
       c.wg.Wait()

       if e, ok := c.err.(*panicError); ok {panic(e)
       } else if c.err == errGoexit {runtime.Goexit()
       }
       return c.val, c.err, true
    }
    c := new(call)
    c.wg.Add(1)
    g.m[key] = c
    g.mu.Unlock()

    g.doCall(c, key, fn)
    return c.val, c.err, c.dups > 0
}

// DoChan is like Do but returns a channel that will receive the
// results when they are ready.
// DoChan 与 Do 相似,但返回一个 chanel 通道 接管筹备好后的后果。//
// The returned channel will not be closed.
// 返回的 channel 通道不会被敞开。func (g *Group) DoChan(key string, fn func() (interface{}, error)) <-chan Result {ch := make(chan Result, 1)
    g.mu.Lock()
    if g.m == nil {g.m = make(map[string]*call)
    }
    if c, ok := g.m[key]; ok {
       c.dups++
       c.chans = append(c.chans, ch)
       g.mu.Unlock()
       return ch
    }
    c := &call{chans: []chan<- Result{ch}}
    c.wg.Add(1)
    g.m[key] = c
    g.mu.Unlock()

    go g.doCall(c, key, fn)

    return ch
}

// doCall handles the single call for a key.
// doCall 解决对 key 的单个调用。func (g *Group) doCall(c *call, key string, fn func() (interface{}, error)) {
    normalReturn := false
    recovered := false

    // use double-defer to distinguish panic from runtime.Goexit,
    // 应用双重提早 来辨别 panic 和 runtime.Goexit,
    // more details see https://golang.org/cl/134395
    // 更多详情参见 https://golang.org/cl/134395
    defer func() {
       // the given function invoked runtime.Goexit
       // 调用给定函数 runtime.Goexit
       if !normalReturn && !recovered {c.err = errGoexit}

       g.mu.Lock()
       defer g.mu.Unlock()
       c.wg.Done()
       if g.m[key] == c {delete(g.m, key)
       }

       if e, ok := c.err.(*panicError); ok {
          // In order to prevent the waiting channels from being blocked forever,
          // 为了避免期待通道永远被阻塞,// needs to ensure that this panic cannot be recovered.
          // 须要确保这种 panic 恐慌无奈复原。if len(c.chans) > 0 {go panic(e)
             select {} // Keep this goroutine around so that it will appear in the crash dump.
                       // 保留此 goroutine,以便它呈现在故障转储中。} else {panic(e)
          }
       } else if c.err == errGoexit {
          // Already in the process of goexit, no need to call again
          // 曾经在 goexit 过程中,无需再次调用
       } else {
          // Normal return
          // 失常返回
          for _, ch := range c.chans {ch <- Result{c.val, c.err, c.dups > 0}
          }
       }
    }()

    func() {defer func() {
          if !normalReturn {
             // Ideally, we would wait to take a stack trace until we've determined
             // 现实状况下,咱们会期待获取堆栈跟踪,直到咱们确定
             // whether this is a panic or a runtime.Goexit.
             // 这是恐慌还是 runtime.Goexit。//
             // Unfortunately, the only way we can distinguish the two is to see
             // 可怜的是,咱们辨别两者的惟一办法就是看
             // whether the recover stopped the goroutine from terminating, and by
             // 复原是否阻止 goroutine 终止,并且通过
             // the time we know that, the part of the stack trace relevant to the
             // 当咱们晓得时,堆栈跟踪中与
             // panic has been discarded.
             // 恐慌已被抛弃。if r := recover(); r != nil {c.err = newPanicError(r)
             }
          }
       }()

       c.val, c.err = fn()
       normalReturn = true
    }()

    if !normalReturn {recovered = true}
}

// Forget tells the singleflight to forget about a key.  Future calls
// Forget 通知 singleflight 遗记某个键。将来的 calls 调用
// to Do for this key will call the function rather than waiting for
// 为此键执行的操作将调用该函数而不是期待
// an earlier call to complete.
// 较早的调用实现。func (g *Group) Forget(key string) {g.mu.Lock()
    delete(g.m, key)
    g.mu.Unlock()}

并发状况下的 goroutine 执行状况

func BenchmarkUse(b *testing.B) {ctx := context.Background()
    wordTouchRedisClient.Set(ctx, "k", "v", time.Second*600)

    goCache := cache.New(time.Second*60, time.Second*60)

    sg := singleflight.Group{}
    for i := 0; i < b.N; i++ {_, ok := goCache.Get("k")
       if !ok {go func() {_, _, _ = sg.Do("k", func() (interface{}, error) {v, _ := wordTouchRedisClient.Get(ctx, "k").Result()
                goCache.Set("k", v, time.Second*60)
                return v, nil
             })
          }()}
    }
}

如图表展现

就是在第一个 子 goroutine 的从开始到完结,启动的 其余子 goroutine,都和第一个 goroutine,都领有雷同的 call,为同一个 group。而后返回同样的后果。
第一个子 goroutine,完结完,就删掉 key,而后在上面的 goroutine,为新的一组。

正文完
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