关于go:go源码系列之syncMutex互斥锁

34次阅读

共计 5120 个字符,预计需要花费 13 分钟才能阅读完成。

前言

golang 的 sync 包下有种锁,一种是 sync.RWMutex, 另一种是sync.Mutex, 本文将解说下sync.Mutex 是如何实现的?如何防止 读 / 写 饥饿 问题?就让咱们带着这些问题来看源码是如何实现的

概述

// Mutex fairness.
//
// Mutex can be in 2 modes of operations: normal and starvation.
// In normal mode waiters are queued in FIFO order, but a woken up waiter
// does not own the mutex and competes with new arriving goroutines over
// the ownership. New arriving goroutines have an advantage -- they are
// already running on CPU and there can be lots of them, so a woken up
// waiter has good chances of losing. In such case it is queued at front
// of the wait queue. If a waiter fails to acquire the mutex for more than 1ms,
// it switches mutex to the starvation mode.
//
// In starvation mode ownership of the mutex is directly handed off from
// the unlocking goroutine to the waiter at the front of the queue.
// New arriving goroutines don't try to acquire the mutex even if it appears
// to be unlocked, and don't try to spin. Instead they queue themselves at
// the tail of the wait queue.
//
// If a waiter receives ownership of the mutex and sees that either
// (1) it is the last waiter in the queue, or (2) it waited for less than 1 ms,
// it switches mutex back to normal operation mode.
//
// Normal mode has considerably better performance as a goroutine can acquire
// a mutex several times in a row even if there are blocked waiters.
// Starvation mode is important to prevent pathological cases of tail latency.

以上摘自 golang 源码中对 mutex 的正文,我感觉用来概括解释十分清晰

Mutex作为并发原语中的锁,波及锁的公平性(即偏心锁和非偏心锁,通常非偏心锁性能更加),go 中叫做两种模式:失常 饥饿

失常模式 下,未获取到锁的 goroutine 会在 waiter 中依照 FIFO 形式在队列中排队。当锁被开释,会唤醒 waiter 中的 goroutine,它会和新来的 goroutine(如果开释锁时,刚好有新的协程来获取锁)进行竞争锁,新来的 goroutine 有更大的劣势获取到锁,因为他们正在 CPU 执行。那么刚刚在 waiter 中唤醒的 goroutine 因为没有获取到锁(白跑一趟), 那么它就会被放到 waiter 的队列头. 当 waiter 中的 goroutine 超过 1s 没有获取到锁,会将 mutex 置为饥饿模式。

饥饿模式 下, 在开释锁的过程,新来的 goroutine 不会参加竞争锁,间接由 waiter 中队头的 goroutine 获取锁,如果队头的 goroutine 的等待时间小于 1ms, 阐明此时曾经没有协程处于饥饿, 将切换回失常模式。

源码

const(
  mutexLocked = 1 << iota // mutex is locked
    mutexWoken
    mutexStarving
)

type Mutex struct {
   state int32
   sema  uint32
}

state状态中低三位用于标识锁的状态其余高位用于记录 waiter 的数量,state 能够示意为:waiterNum|mutexStarving|mutexWoken|mutexLocked

sema 是个 FIFO 队列,用于 goroutine 作为 waiter 在这里排队.

获取锁

没有竞争,间接通过 CAS 获取锁

func (m *Mutex) Lock() {
   // Fast path: grab unlocked mutex.
   if atomic.CompareAndSwapInt32(&m.state, 0, mutexLocked) {
      if race.Enabled {race.Acquire(unsafe.Pointer(m))
      }
      return
   }
   // Slow path (outlined so that the fast path can be inlined)
   m.lockSlow()}

有竞争,走 lockSlow

失常模式
if old&(mutexLocked|mutexStarving) == mutexLocked && runtime_canSpin(iter) {
   // Active spinning makes sense.
   // Try to set mutexWoken flag to inform Unlock
   // to not wake other blocked goroutines.
   if !awoke && old&mutexWoken == 0 && old>>mutexWaiterShift != 0 &&
      atomic.CompareAndSwapInt32(&m.state, old, old|mutexWoken) {awoke = true}
   runtime_doSpin()
   iter++
   old = m.state
   continue
}

失常模式下,这里通过自旋期待锁的开释,同时会将 state 置为mutexWoken, 用于锁在开释是是否将锁资源移交给自旋锁的协程竞争锁

if atomic.CompareAndSwapInt32(&m.state, old, new) {if old&(mutexLocked|mutexStarving) == 0 {
     // 这里是失常模式下,线程唤醒后获取到锁的进口
      break // locked the mutex with CAS // 线程自旋后,原来持有锁的线程开释锁后,state 的 mutexLocked 或置于 0。而后,本次 CAS 胜利,获取到锁
   }
   // If we were already waiting before, queue at the front of the queue.  // 没有获取到锁,若是之前曾经在 waiter 中,则放入队首,否则放入队尾
   queueLifo := waitStartTime != 0
   if waitStartTime == 0 {waitStartTime = runtime_nanotime()
   }
   runtime_SemacquireMutex(&m.sema, queueLifo, 1)  // 每次有锁开释,会唤醒 waiter 协程,唤醒点在这里
   starving = starving || runtime_nanotime()-waitStartTime > starvationThresholdNs
   old = m.state
    ...
   awoke = true
   iter = 0
} 
  1. 线程自旋后,原来持有锁的线程开释锁后,state 的 mutexLocked 或置于 0。而后,本次 CAS 胜利,获取到锁
  2. 若本人是 waiter 唤醒后,然而由没有获取到锁,则放入 waiter 队首,否则放入队尾
  3. 若等待时间超过 1s , 将 mutex 切换为饥饿模式
饥饿模式
new := old
...
if atomic.CompareAndSwapInt32(&m.state, old, new) {
   ...
   starving = starving || runtime_nanotime()-waitStartTime > starvationThresholdNs
   old = m.state
   if old&mutexStarving != 0 {
      ...
      delta := int32(mutexLocked - 1<<mutexWaiterShift)
      if !starving || old>>mutexWaiterShift == 1 { 
         // Exit starvation mode.
         // Critical to do it here and consider wait time.
         // Starvation mode is so inefficient, that two goroutines
         // can go lock-step infinitely once they switch mutex
         // to starvation mode.
         delta -= mutexStarving
      }
      atomic.AddInt32(&m.state, delta)
      break  // 这里是锁在饥饿条件下,协程被唤醒后(获取到锁)的进口
   }
   awoke = true
   iter = 0
} else {old = m.state}
  1. 若协程曾经超过 1ms 没有获取到锁,则切换到饥饿模式(runtime_nanotime()-waitStartTime > starvationThresholdNs).
  2. 若 waiter 队列只剩本协程,那么退出饥饿模式(old>>mutexWaiterShift == 1

开释锁

没有锁竞争,间接 CAS 开释锁资源

func (m *Mutex) Unlock() {
   // Fast path: drop lock bit.
   new := atomic.AddInt32(&m.state, -mutexLocked)
   if new != 0 {
      // Outlined slow path to allow inlining the fast path.
      // To hide unlockSlow during tracing we skip one extra frame when tracing GoUnblock.
      m.unlockSlow(new)
   }
}

有竞争,走 unlockSlow

失常模式
old := new
for {
   // If there are no waiters or a goroutine has already
   // been woken or grabbed the lock, no need to wake anyone.
   // In starvation mode ownership is directly handed off from unlocking
   // goroutine to the next waiter. We are not part of this chain,
   // since we did not observe mutexStarving when we unlocked the mutex above.
   // So get off the way.
   if old>>mutexWaiterShift == 0 || old&(mutexLocked|mutexWoken|mutexStarving) != 0 {return}
   // Grab the right to wake someone.
   new = (old - 1<<mutexWaiterShift) | mutexWoken
   if atomic.CompareAndSwapInt32(&m.state, old, new) {runtime_Semrelease(&m.sema, false, 1)
      return
   }
   old = m.state
}

从 waiter 中唤起一个,与新来的 goroutine 一起竞争锁资源

饥饿模式
// Starving mode: handoff mutex ownership to the next waiter, and yield
// our time slice so that the next waiter can start to run immediately.
// Note: mutexLocked is not set, the waiter will set it after wakeup.
// But mutex is still considered locked if mutexStarving is set,
// so new coming goroutines won't acquire it.
runtime_Semrelease(&m.sema, true, 1)

间接从 waiter 中取出期待队列的第一个饥饿的协程来获取锁

参考文献

  1. https://juejin.cn/post/695897…
  2. https://segmentfault.com/a/11…

正文完
 0