乐趣区

关于c++:c中运算符重载

加号运算符重载

对于内置数据类型,编译器晓得如何运算

然而对于本人封装的类,编译器无奈进行运算

这时能够通过本人定义运算符重载进行运算

operator

通过成员函数重载 + 号

#include<iostream>
using namespace std;
class Person
{
public:
    int m_a;
    int m_b;
    // 通过成员函数实现重载
    Person operator+ (Person &p)
    {
        // 创立一个长期变量
        Person temp;
        temp.m_a = this->m_a + p.m_a;
        temp.m_b = this->m_b + p.m_b;
        return temp;
    }
};
void test01()
{
    Person p1;
    p1.m_a = 66;
    p1.m_b = 44;
    Person p2;
    p2.m_a = 6;
    p2.m_b = 4;
    Person p3;
    // 通过函数原型调用
    p3 = p1.operator+(p2);
    // 简便调用
    //p3 = p1 + p2;
    cout << "p3.m_a:" << p3.m_a << endl;
    cout << "p3.m_b:" << p3.m_b << endl;
}

int main()
{test01();
    system("pause");
    return 0;
}

留神两种调用形式

通过函数原型调用

**p3 = p1.operator+(p2);**

简便调用

**p3 = p1 + p2;**

通过全局函数重载 + 号

#include<iostream>
using namespace std;
class Person
{
public:
    int m_a;
    int m_b;
};
// 通过全局函数实现重载
Person operator+ (Person& p1, Person& p2)
{
    // 创立一个长期变量
    Person temp;
    temp.m_a = p1.m_a + p2.m_a;
    temp.m_b = p1.m_b + p2.m_b;
    return temp;
}
void test01()
{
    Person p1;
    p1.m_a = 66;
    p1.m_b = 44;
    Person p2;
    p2.m_a = 6;
    p2.m_b = 4;
    Person p3;
    // 函数原型调用
    p3 = operator+(p1,p2);
    // 简便调用
    //p3 = p1 + p2;
    cout << "p3.m_a:" << p3.m_a << endl;
    cout << "p3.m_b:" << p3.m_b << endl;
}
int main()
{test01();
    system("pause");
    return 0;
}

留神两种调用形式

通过函数原型调用

**p3 = operator+(p1,p2);**

简便调用

**p3 = p1 + p2;**

运算符重载产生函数重载

运算符重载能够产生函数重载:Person+int 等等

#include<iostream>
using namespace std;
class Person
{
public:
    int m_a;
    int m_b;
};
// 通过全局函数实现重载
Person operator+ (Person& p1, int num)
{
    // 创立一个长期变量
    Person temp;
    temp.m_a = p1.m_a + num;
    temp.m_b = p1.m_b + num;
    return temp;
}
void test01()
{
    Person p1;
    p1.m_a = 66;
    p1.m_b = 44;
    Person p2;
    p2.m_a = 6;
    p2.m_b = 4;
    Person p3;
    // 函数原型调用
    //p3 = operator+(p1,55);
    // 简便调用
    p3 = p1 + 55;
    cout << "p3.m_a:" << p3.m_a << endl;
    cout << "p3.m_b:" << p3.m_b << endl;
}
int main()
{test01();
    system("pause");
    return 0;
}

调用办法和定义方法与下面雷同,不再多余赘述

总结

1、零碎内置数据类型的表达式不可扭转

2、不要滥用运算符重载

左移运算符

不利用成员函数重载左移运算符

没有具体演示,因为报错,我也没写进去

上面通过全局函数实现

#include<iostream>
using namespace std;
class Person
{
public:
    int m_a;
    int m_b;
    
};
ostream& operator<<(ostream& cout,Person&p)
{
    cout << "p.m_a=" <<p. m_a << "p.m_b=" <<p. m_b << endl;
    return cout;
}
void test01()
{
    Person p1;
    p1.m_a = 44;
    p1.m_b = 66;
    cout << p1 << endl;
}
int main()
{test01();
    system("pause");
    return 0;
}

因为要实现链式,实现追加,所以返回值必须是 ostream

总结

配合友元实现自定义输入类型

递增运算符重载

递增运算符重载

#include<iostream>
using namespace std;
class myInt
{friend ostream& operator<<(ostream& cout, myInt num);
public:
    myInt()
    {this->m_a = 0;}
    // 前置 ++ 运算符重载
    myInt& operator++()// 返回援用是为了始终对一个数据进行递增,否则函数默认返回一个新的数
    {
        // 先进行 ++
        m_a++;
        // 而后返回本身
        return *this;
    }
    // 后置 ++ 运算符重载
    myInt operator++(int)//int 示意占位参数,用于辨别前置后置参数
    {
        // 先记录以后的值
        myInt temp=*this;
        // 再递增
        m_a++;
        // 而后返回记录的值
        return  temp;
    }
private:
    int m_a;    
};
// 左移运算符重载
ostream& operator<<(ostream& cout, myInt num)
{
    cout << num.m_a;
    return cout;
}
void test01()
{
    myInt myint;
    cout << myint << endl;
    cout << ++myint << endl;
    cout << myint << endl;

}
int main()
{test01();
    system("pause");
    return 0;
}

赋值运算符重载

#include<iostream>
using namespace std;
class Person
{
public:
    Person(int num)// 将数据开拓到堆区
    {m_a = new int(num);
    }
    ~Person()
    {if (m_a != NULL)
        {
            delete m_a;
            m_a = NULL;
        }
    }
    // 重载赋值运算符
    Person& operator=(Person &p)// 返回值用 Person 返回自身,可执行连等
    {
        // 先判断是否有属性在堆区,如果有先开释洁净
        if (m_a != NULL)
        {
            delete m_a;
            m_a = NULL;
        }
        m_a = new int(*p.m_a);
        return *this;
    }
    int* m_a;
    
};
void test01()
{Person p1(18);
    Person p2(209);
    Person p3(9);
    p2 = p1 = p3;
    cout << *p1.m_a << endl;
    cout << *p2.m_a << endl;
    cout << *p3.m_a << endl;
}
int main()
{test01();
    system("pause");
    return 0;
}

关系运算符重载

#include<iostream>
using namespace std;
#include<string>
class Person
{
public:
    
    Person(string name, int age)
    {
        this->age = age;
        this->name = name;
    }
    bool operator==(Person& p)
    {if (this->age == p.age && this->name == p.name)
        {return true;}
        else {return false;}
    }
    bool operator!=(Person& p)
    {if (this->age == p.age && this->name == p.name)
        {return false;}
        else {return true;}
    }
    string name;
    int age;

    
};
void test01()
{Person p1("gouride", 19);
    Person p2("gouride", 19);
    if (p1 == p2) {cout << "p1 和 p2 雷同" << endl;}
    else {cout << "p1 和 p2 不雷同" << endl;}
    if (p1 != p2) {cout << "p1 和 p2 不雷同" << endl;}
    else {cout << "p1 和 p2 雷同" << endl;}
}
int main()
{test01();
    system("pause");
    return 0;
}

函数调用重载

仿函数

#include<iostream>
using namespace std;
#include<string>
class Myprint
{
public:
    void operator()(string name)
    {cout << name << endl;}
    int operator()(int a,int b)
    {return a + b;}
};
void test01()
{
    
    Myprint myprint;
    myprint("测试");
    // 匿名对象调用
    cout << Myprint()(4,6) << endl;
}
int main()
{test01();
    system("pause");
    return 0;
}
退出移动版