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关于c:c语言三子棋游戏每天一个装杯小技巧源码在末尾

三子棋是黑白棋的一种。三子棋是一种民间传统游戏,又叫九宫棋、圈圈叉叉、一条龙、井字棋等。将正方形对角线连起来,绝对两边顺次摆上三个单方棋子,只有将本人的三个棋子走成一条线,对方就算输了。然而,有很多时候会呈现和棋的状况。咱们学习了 c 语言,当初咱们尝试本人用 C 语言写一个三子棋小游戏玩玩吧!

三子棋棋盘图案:

游戏开始抉择:

抉择 1:开始游戏

抉择 0:退出游戏

当抉择开始游戏时,你与电脑开始对弈

当咱们抉择的坐标为(2,2)

电脑它抉择的坐标为(1,3)

对弈的后果只有 3 种:

玩家赢:

电脑赢:

平 局:

小伙伴们能够本人去尝试一下啦!!!

看看你与你的电脑谁的棋艺更高!!!

难度级别能够本人调:

棋盘格子的多少能够由本人来定

#define ROW 3  
#define COL 3  // 这里的行和列有本人来设定

源码:

kt.c (文件名)

#include "game.h"
 
void menu(){printf("***********************\n");
    printf("****1.play  0.exit*****\n");
    printf("***********************\n");
}
 
void game(){
    char ret = 0;
    char board[ROW][COL] = {0};
    InitBoard(board, ROW, COL);
    DisplayBoard(board, ROW, COL);
    while (1)
    {PlayerMove(board, ROW, COL);
        DisplayBoard(board, ROW, COL);
        ret = IsWin(board, ROW, COL);
        if (ret != 'C'){break;}
        ComputerMove(board, ROW, COL);
        DisplayBoard(board, ROW, COL);
        ret = IsWin(board, ROW, COL);
        if (ret != 'C'){break;}
    }
    if (ret == '*'){printf("玩家赢 \n");
    }
    else if (ret == '#'){printf("电脑赢 \n");
    }
    else{printf("平局 \n");
    }
}
 
void test(){
    int input = 0;
    srand((unsigned int)time(NULL));
    do{menu();
        printf("请抉择:>");
        scanf("%d", &input);
        switch (input)
        {
        case 1:
            game();
            break;
        case 0:
            printf("退出游戏 \n");
            break;
        default:
            printf("抉择谬误,请从新抉择!\n");
            break;
        }
    } while (input);
}
 
int main(){test();
    return 0;
}

game.c (文件名)


#include "game.h"
 
void InitBoard(char board[ROW][COL], int row, int col){
    int i = 0;
    int j = 0;
    for (i = 0; i < row; i++){for (j = 0; j < col; j++){board[i][j] = ' ';
        }
    }
}
 
void DisplayBoard(char board[ROW][COL], int row, int col){
    int i = 0;
    for (i = 0; i < row; i++){
        int j = 0;
        for (j = 0; j < col; j++){printf("%c", board[i][j]);
            if (j < col-1)
                printf("|");
        }
        printf("\n");
        if (i < row - 1){for (j = 0; j < col; j++){printf("---");
                if (j < col-1)
                    printf("|");
            }
            printf("\n");
        }
        
    }
}
 
void PlayerMove(char board[ROW][COL], int row, int col){
    int x = 0;
    int y = 0;
    printf("玩家走:\n");
    while (1){printf("请输出要下的坐标:");
        scanf("%d%d", &x, &y);
        if (x >= 1 && x <= row && y >= 1 && y <= col){if (board[x - 1][y - 1] == ' '){board[x - 1][y - 1] = '*';
                break;
            }
            else{printf("该坐标被占用 \n");
            }
        }
        else{printf("坐标非法,请从新输出!\n");
        }
    }
}
 
void ComputerMove(char board[ROW][COL], int row, int col){
    int x = 0;
    int y = 0;
    printf("电脑走:\n");
    while (1){x = rand() % row;
        y = rand() % col;
        if (board[x][y] == ' '){board[x][y] = '#';
            break;
        }
    }
}
 
int IsFull(char board[ROW][COL],int row,int col){ // 返回 1 示意棋盘满了,返回 0 示意棋盘没有满
    int i = 0;
    int j = 0;
    for (i = 0; i < row; i++){for (j = 0; j < col; j++){if (board[i][j] == ' '){return 0;}
        }
    }
                return 1;
}
char IsWin(char board[ROW][COL], int row, int col){
    int i = 0;
    for (i = 0; i < row; i++){if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' '){return board[i][0];
        }
    }
    for (i = 0; i < col; i++){if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' '){return board[1][i];
        }
    }
    if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' '){return board[1][1];
    }
    if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' '){return board[1][1];
    }
    if (1 == IsFull(board, ROW, COL)){return 'Q';}
    return 'C';
}

game.h(文件名)


#define ROW 3  // 这里能够本人抉择大小,来减少难度
#define COL 3
 
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
 
void InitBoard(char board[ROW][COL],int row,int col);
void DisplayBoard(char board[ROW][COL],int row,int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
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