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1. 创立一个 flutter module
flutter create -t module --org com.example my_flutter
2. 在原生 build.gradle 下
android {
//...
compileOptions {
sourceCompatibility 1.8
targetCompatibility 1.8
}
}
3. 增加 Flutter 模块作为依赖项
有两种形式
(1)无需装置 flutter sdk
Flutter 库打包为由 AAR 和 POM 工件组成的通用本地 Maven 存储库,
(2)须要装置 sdk
原生 settings.gradle 下增加
// Include the host app project.
include ':app' // assumed existing content
setBinding(new Binding([gradle: this])) // new
evaluate(new File( // new
settingsDir.parentFile, // new
'my_flutter/.android/include_flutter.groovy' // new
))
原生 build.gradle 下
dependencies {implementation project(':flutter')
}
4.AndroidManifest.xml
<activity
android:name="io.flutter.embedding.android.FlutterActivity"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize"
/>
@style/LaunchTheme 批改
5. 启动
package com.example.myapplication
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import io.flutter.embedding.android.FlutterActivity
class MainActivity : AppCompatActivity() {override fun onCreate(savedInstanceState: Bundle?) {super.onCreate(savedInstanceState)
//setContentView(R.layout.activity_main)
FlutterActivity.createDefaultIntent(this)
startActivity(
FlutterActivity
.withNewEngine()
.initialRoute("/")
.build(this)
)
}
}
正文完