关于android:Android-多线程IntentService详解

47次阅读

共计 12529 个字符,预计需要花费 32 分钟才能阅读完成。

IntentService
一、IntentService 概述
上一篇咱们聊到了 HandlerThread,本篇咱们就来看看 HandlerThread 在 IntentService 中的利用,看本篇前倡议先看看上篇的 HandlerThread,有助于咱们更好把握 IntentService。同样地,咱们先来看看 IntentService 的特点:

它实质是一种非凡的 Service, 继承自 Service 并且自身就是一个抽象类
它能够用于在后盾执行耗时的异步工作,当工作实现后会主动进行
它领有较高的优先级,不易被零碎杀死(继承自 Service 的缘故),因而比拟适宜执行一些高优先级的异步工作
它外部通过 HandlerThread 和 Handler 实现异步操作
创立 IntentService 时,只需实现 onHandleIntent 和构造方法,onHandleIntent 为异步办法,能够执行耗时操作
二、IntentService 的惯例应用套路
大略理解了 IntentService 的特点后,咱们就来理解一下它的应用形式,先看个案例:
IntentService 实现类如下:

package com.zejian.handlerlooper;

import android.app.IntentService;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.IBinder;
import android.os.Message;

import com.zejian.handlerlooper.util.LogUtils;

import java.io.BufferedInputStream;
import java.io.IOException;
import java.net.HttpURLConnection;
import java.net.URL;

/**

  • Created by zejian
  • Time 16/9/3.
  • Description:
    */

public class MyIntentService extends IntentService {

public static final String DOWNLOAD_URL="download_url";
public static final String INDEX_FLAG="index_flag";
public static UpdateUI updateUI;


public static void setUpdateUI(UpdateUI updateUIInterface){updateUI=updateUIInterface;}

public MyIntentService(){super("MyIntentService");
}

/**
 * 实现异步工作的办法
 * @param intent Activity 传递过去的 Intent, 数据封装在 intent 中
 */
@Override
protected void onHandleIntent(Intent intent) {

    // 在子线程中进行网络申请
    Bitmap bitmap=downloadUrlBitmap(intent.getStringExtra(DOWNLOAD_URL));
    Message msg1 = new Message();
    msg1.what = intent.getIntExtra(INDEX_FLAG,0);
    msg1.obj =bitmap;
    // 告诉主线程去更新 UI
    if(updateUI!=null){updateUI.updateUI(msg1);
    }
    //mUIHandler.sendMessageDelayed(msg1,1000);

    LogUtils.e("onHandleIntent");
}
//---------------------- 重写一下办法仅为测试 ------------------------------------------
@Override
public void onCreate() {LogUtils.e("onCreate");
    super.onCreate();}

@Override
public void onStart(Intent intent, int startId) {super.onStart(intent, startId);
    LogUtils.e("onStart");
}

@Override
public int onStartCommand(Intent intent, int flags, int startId) {LogUtils.e("onStartCommand");
    return super.onStartCommand(intent, flags, startId);

}

@Override
public void onDestroy() {LogUtils.e("onDestroy");
    super.onDestroy();}

@Override
public IBinder onBind(Intent intent) {LogUtils.e("onBind");
    return super.onBind(intent);
}


public interface UpdateUI{void updateUI(Message message);
}


private Bitmap downloadUrlBitmap(String urlString) {
    HttpURLConnection urlConnection = null;
    BufferedInputStream in = null;
    Bitmap bitmap=null;
    try {final URL url = new URL(urlString);
        urlConnection = (HttpURLConnection) url.openConnection();
        in = new BufferedInputStream(urlConnection.getInputStream(), 8 * 1024);
        bitmap= BitmapFactory.decodeStream(in);
    } catch (final IOException e) {e.printStackTrace();
    } finally {if (urlConnection != null) {urlConnection.disconnect();
        }
        try {if (in != null) {in.close();
            }
        } catch (final IOException e) {e.printStackTrace();
        }
    }
    return bitmap;
}

}
通过代码能够看出,咱们继承了 IntentService,这里有两个办法是必须实现的,一个是构造方法,必须传递一个线程名称的字符串,另外一个就是进行异步解决的办法 onHandleIntent(Intent intent) 办法,其参数 intent 能够附带从 activity 传递过去的数据。这里咱们的案例次要利用 onHandleIntent 实现异步下载图片,而后通过回调监听的办法把下载完的 bitmap 放在 message 中回调给 Activity(当然也能够应用播送实现),最初通过 Handler 去更新 UI。上面再来看看 Acitvity 的代码:

activity_intent_service.xml

<?xml version=”1.0″ encoding=”utf-8″?>
<LinearLayout xmlns:android=”http://schemas.android.com/apk/res/android”

android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">

<ImageView
    android:id="@+id/image"
    android:layout_width="match_parent"
    android:layout_height="match_parent" />

</LinearLayout>
IntentServiceActivity.java

package com.zejian.handlerlooper.util;

import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.widget.ImageView;

import com.zejian.handlerlooper.MyIntentService;
import com.zejian.handlerlooper.R;

/**

  • Created by zejian
  • Time 16/9/3.
  • Description:
    */

public class IntentServiceActivity extends Activity implements MyIntentService.UpdateUI{

/**
 * 图片地址汇合
 */
private String url[] = {
        "https://img-blog.csdn.net/20160903083245762",
        "https://img-blog.csdn.net/20160903083252184",
        "https://img-blog.csdn.net/20160903083257871",
        "https://img-blog.csdn.net/20160903083257871",
        "https://img-blog.csdn.net/20160903083311972",
        "https://img-blog.csdn.net/20160903083319668",
        "https://img-blog.csdn.net/20160903083326871"
};

private static ImageView imageView;
private static final Handler mUIHandler = new Handler() {
    @Override
    public void handleMessage(Message msg) {imageView.setImageBitmap((Bitmap) msg.obj);
    }
};

@Override
protected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_intent_service);
    imageView = (ImageView) findViewById(R.id.image);

    Intent intent = new Intent(this,MyIntentService.class);
    for (int i=0;i<7;i++) {// 循环启动工作
        intent.putExtra(MyIntentService.DOWNLOAD_URL,url[i]);
        intent.putExtra(MyIntentService.INDEX_FLAG,i);
        startService(intent);
    }
    MyIntentService.setUpdateUI(this);
}

// 必须通过 Handler 去更新,该办法为异步办法,不可更新 UI
@Override
public void updateUI(Message message) {mUIHandler.sendMessageDelayed(message,message.what * 1000);
}

}
代码比较简单,通过 for 循环屡次去启动 IntentService,而后去下载图片,留神即便咱们屡次启动 IntentService,但 IntentService 的实例只有一个,这跟传统的 Service 是一样的,最终 IntentService 会去调用 onHandleIntent 执行异步工作。这里可能咱们还会放心 for 循环去启动工作,而实例又只有一个,那么工作会不会被笼罩掉呢?其实是不会的,因为 IntentService 真正执行异步工作的是 HandlerThread+Handler,每次启动都会把下载图片的工作增加到附丽的音讯队列中,最初由 HandlerThread+Handler 去执行。好~,咱们运行一下代码:

每距离一秒去更新图片,接着咱们看一组 log:

  从 Log 能够看出 onCreate 只启动了一次,而 onStartCommand 和 onStart 屡次启动,这就证实了之前所说的,启动屡次,但 IntentService 的实例只有一个,这跟传统的 Service 是一样的,最初工作都执行实现后,IntentService 主动销毁。以上便是 IntentService 德应用形式,怎么样,比较简单吧。接着咱们就来剖析一下 IntentService 的源码,其实也比较简单只有 100 多行代码。
三、IntentService 源码解析
咱们先来看看 IntentService 的 onCreate 办法:

@Override
public void onCreate() {
// TODO: It would be nice to have an option to hold a partial wakelock
// during processing, and to have a static startService(Context, Intent)
// method that would launch the service & hand off a wakelock.

super.onCreate();
HandlerThread thread = new HandlerThread(“IntentService[” + mName + “]”);
thread.start();

mServiceLooper = thread.getLooper();
mServiceHandler = new ServiceHandler(mServiceLooper);
}
当第一启动 IntentService 时,它的 onCreate 办法将会被调用,其外部会去创立一个 HandlerThread 并启动它,接着创立一个 ServiceHandler(继承 Handler),传入 HandlerThread 的 Looper 对象,这样 ServiceHandler 就变成能够解决异步线程的执行类了(因为 Looper 对象与 HandlerThread 绑定,而 HandlerThread 又是一个异步线程,咱们把 HandlerThread 持有的 Looper 对象传递给 Handler 后,ServiceHandler 外部就持有异步线程的 Looper,天然就能够执行异步工作了),那么 IntentService 是怎么启动异步工作的呢?其实 IntentService 启动后还会去调用 onStartCommand 办法,而 onStartCommand 办法又会去调用 onStart 办法,咱们看看它们的源码:

@Override
public void onStart(Intent intent, int startId) {

Message msg = mServiceHandler.obtainMessage();
msg.arg1 = startId;
msg.obj = intent;
mServiceHandler.sendMessage(msg);

}

/**

  • You should not override this method for your IntentService. Instead,
  • override {@link #onHandleIntent}, which the system calls when the IntentService
  • receives a start request.
  • @see android.app.Service#onStartCommand
    */

@Override
public int onStartCommand(Intent intent, int flags, int startId) {

onStart(intent, startId);
return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;

}
从源码咱们能够看出,在 onStart 办法中,IntentService 通过 mServiceHandler 的 sendMessage 办法发送了一个音讯,这个音讯将会发送到 HandlerThread 中进行解决(因为 HandlerThread 持有 Looper 对象,所以其实是 Looper 从音讯队列中取出音讯进行解决,而后调用 mServiceHandler 的 handleMessage 办法),咱们看看 ServiceHandler 的源码:

private final class ServiceHandler extends Handler {
public ServiceHandler(Looper looper) {

   super(looper);

}

@Override
public void handleMessage(Message msg) {

   onHandleIntent((Intent)msg.obj);
   stopSelf(msg.arg1);

}
}
这里其实也阐明 onHandleIntent 的确是一个异步解决办法(ServiceHandler 自身就是一个异步解决的 handler 类),在 onHandleIntent 办法执行完结后,IntentService 会通过 stopSelf(int startId)办法来尝试进行服务。这里采纳 stopSelf(int startId)而不是 stopSelf()来进行服务,是因为 stopSelf()会立刻进行服务,而 stopSelf(int startId)会期待所有音讯都解决完后才终止服务。最初看看 onHandleIntent 办法的申明:

protected abstract void onHandleIntent(Intent intent);
到此咱们就晓得了 IntentService 的 onHandleIntent 办法是一个形象办法,所以咱们在创立 IntentService 时必须实现该办法,通过下面一系列的剖析可知,onHandleIntent 办法也是一个异步办法。这里要留神的是如果后台任务只有一个的话,onHandleIntent 执行完,服务就会销毁,但如果后台任务有多个的话,onHandleIntent 执行完最初一个工作时,服务才销毁。最初咱们要晓得每次执行一个后台任务就必须启动一次 IntentService,而 IntentService 外部则是通过音讯的形式发送给 HandlerThread 的,而后由 Handler 中的 Looper 来解决音讯,而 Looper 是按程序从音讯队列中取工作的,也就是说 IntentService 的后台任务时程序执行的,当有多个后台任务同时存在时,这些后台任务会按内部调用的程序排队执行,咱们后面的应用案例也很好阐明了这点。最初贴一下到 IntentService 的全副源码,大家再次感受一下:

/*

  • Copyright (C) 2008 The Android Open Source Project
    *
  • Licensed under the Apache License, Version 2.0 (the “License”);
  • you may not use this file except in compliance with the License.
  • You may obtain a copy of the License at
    *
  • http://www.apache.org/license…
    *
  • Unless required by applicable law or agreed to in writing, software
  • distributed under the License is distributed on an “AS IS” BASIS,
  • WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  • See the License for the specific language governing permissions and
  • limitations under the License.
    */

package android.app;

import android.annotation.WorkerThread;
import android.content.Intent;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.IBinder;
import android.os.Looper;
import android.os.Message;

/**

  • IntentService is a base class for {@link Service}s that handle asynchronous
  • requests (expressed as {@link Intent}s) on demand. Clients send requests
  • through {@link android.content.Context#startService(Intent)} calls; the
  • service is started as needed, handles each Intent in turn using a worker
  • thread, and stops itself when it runs out of work.
    *
  • <p>This “work queue processor” pattern is commonly used to offload tasks
  • from an application’s main thread. The IntentService class exists to
  • simplify this pattern and take care of the mechanics. To use it, extend
  • IntentService and implement {@link #onHandleIntent(Intent)}. IntentService
  • will receive the Intents, launch a worker thread, and stop the service as
  • appropriate.
    *
  • <p>All requests are handled on a single worker thread — they may take as
  • long as necessary (and will not block the application’s main loop), but
  • only one request will be processed at a time.
    *
  • <div class=”special reference”>
  • <h3>Developer Guides</h3>
  • <p>For a detailed discussion about how to create services, read the
  • Services developer guide.</p>
  • </div>
    *
  • @see android.os.AsyncTask
    */

public abstract class IntentService extends Service {

private volatile Looper mServiceLooper;

private volatile ServiceHandler mServiceHandler;
private String mName;
private boolean mRedelivery;

private final class ServiceHandler extends Handler {public ServiceHandler(Looper looper) {super(looper);
    }

    @Override
    public void handleMessage(Message msg) {onHandleIntent((Intent)msg.obj);
        stopSelf(msg.arg1);
    }
}

/**
 * Creates an IntentService.  Invoked by your subclass's constructor.
 *
 * @param name Used to name the worker thread, important only for debugging.
 */
public IntentService(String name) {super();
    mName = name;
}

/**
 * Sets intent redelivery preferences.  Usually called from the constructor
 * with your preferred semantics.
 *
 * <p>If enabled is true,
 * {@link #onStartCommand(Intent, int, int)} will return
 * {@link Service#START_REDELIVER_INTENT}, so if this process dies before
 * {@link #onHandleIntent(Intent)} returns, the process will be restarted
 * and the intent redelivered.  If multiple Intents have been sent, only
 * the most recent one is guaranteed to be redelivered.
 *
 * <p>If enabled is false (the default),
 * {@link #onStartCommand(Intent, int, int)} will return
 * {@link Service#START_NOT_STICKY}, and if the process dies, the Intent
 * dies along with it.
 */
public void setIntentRedelivery(boolean enabled) {mRedelivery = enabled;}

@Override
public void onCreate() {
    // TODO: It would be nice to have an option to hold a partial wakelock
    // during processing, and to have a static startService(Context, Intent)
    // method that would launch the service & hand off a wakelock.

    super.onCreate();
    HandlerThread thread = new HandlerThread("IntentService[" + mName + "]");
    thread.start();

    mServiceLooper = thread.getLooper();
    mServiceHandler = new ServiceHandler(mServiceLooper);
}

@Override
public void onStart(Intent intent, int startId) {Message msg = mServiceHandler.obtainMessage();
    msg.arg1 = startId;
    msg.obj = intent;
    mServiceHandler.sendMessage(msg);
}

/**
 * You should not override this method for your IntentService. Instead,
 * override {@link #onHandleIntent}, which the system calls when the IntentService
 * receives a start request.
 * @see android.app.Service#onStartCommand
 */
@Override
public int onStartCommand(Intent intent, int flags, int startId) {onStart(intent, startId);
    return mRedelivery ? START_REDELIVER_INTENT : START_NOT_STICKY;
}

@Override
public void onDestroy() {mServiceLooper.quit();
}

/**
 * Unless you provide binding for your service, you don't need to implement this
 * method, because the default implementation returns null. 
 * @see android.app.Service#onBind
 */
@Override
public IBinder onBind(Intent intent) {return null;}

/**
 * This method is invoked on the worker thread with a request to process.
 * Only one Intent is processed at a time, but the processing happens on a
 * worker thread that runs independently from other application logic.
 * So, if this code takes a long time, it will hold up other requests to
 * the same IntentService, but it will not hold up anything else.
 * When all requests have been handled, the IntentService stops itself,
 * so you should not call {@link #stopSelf}.
 *
 * @param intent The value passed to {@link
 *               android.content.Context#startService(Intent)}.
 */
@WorkerThread
protected abstract void onHandleIntent(Intent intent);

}
此 IntentService 的源码就剖析完了,嗯,本篇完结。

本文转自 https://blog.csdn.net/javazej…,如有侵权,请分割删除。

正文完
 0