前言
本文就是简单介绍下 Async 语法编译后的代码。
Async
const fetchData = (data) => new Promise((resolve) => setTimeout(resolve, 1000, data + 1))
const fetchValue = async function () {
var value1 = await fetchData(1);
var value2 = await fetchData(value1);
var value3 = await fetchData(value2);
console.log(value3)
};
fetchValue();
// 大约 3s 后输出 4
Babel
我们直接在 Babel 官网的 Try it out 粘贴上述代码,然后查看代码编译成什么样子:
“use strict”;
function _asyncToGenerator(fn) {
return function() {
var gen = fn.apply(this, arguments);
return new Promise(function(resolve, reject) {
function step(key, arg) {
try {
var info = gen[key](arg);
var value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
function(value) {
step(“next”, value);
},
function(err) {
step(“throw”, err);
}
);
}
}
return step(“next”);
});
};
}
var fetchData = function fetchData(data) {
return new Promise(function(resolve) {
return setTimeout(resolve, 1000, data + 1);
});
};
var fetchValue = (function() {
var _ref = _asyncToGenerator(
/*#__PURE__*/ regeneratorRuntime.mark(function _callee() {
var value1, value2, value3;
return regeneratorRuntime.wrap(
function _callee$(_context) {
while (1) {
switch ((_context.prev = _context.next)) {
case 0:
_context.next = 2;
return fetchData(1);
case 2:
value1 = _context.sent;
_context.next = 5;
return fetchData(value1);
case 5:
value2 = _context.sent;
_context.next = 8;
return fetchData(value2);
case 8:
value3 = _context.sent;
console.log(value3);
case 10:
case “end”:
return _context.stop();
}
}
},
_callee,
this
);
})
);
return function fetchValue() {
return _ref.apply(this, arguments);
};
})();
fetchValue();
_asyncToGenerator
regeneratorRuntime 相关的代码我们在《ES6 系列之 Babel 将 Generator 编译成了什么样子》中已经介绍过了,这次我们重点来看看 _asyncToGenerator 函数:
function _asyncToGenerator(fn) {
return function() {
var gen = fn.apply(this, arguments);
return new Promise(function(resolve, reject) {
function step(key, arg) {
try {
var info = gen[key](arg);
var value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
function(value) {
step(“next”, value);
},
function(err) {
step(“throw”, err);
}
);
}
}
return step(“next”);
});
};
}
以上这段代码主要是用来实现 generator 的自动执行以及返回 Promise。
当我们执行 fetchValue() 的时候,执行的其实就是 _asyncToGenerator 返回的这个匿名函数,在匿名函数中,我们执行了
var gen = fn.apply(this, arguments);
这一步就相当于执行 Generator 函数,举个例子:
function* helloWorldGenerator() {
yield ‘hello’;
yield ‘world’;
return ‘ending’;
}
var hw = helloWorldGenerator();
var gen = fn.apply(this, arguments) 就相当于 var hw = helloWorldGenerator();,返回的 gen 是一个具有 next()、throw()、return() 方法的对象。
然后我们返回了一个 Promise 对象,在 Promise 中,我们执行了 step(“next”),step 函数中会执行:
try {
var info = gen[key](arg);
var value = info.value;
} catch (error) {
reject(error);
return;
}
step(“next”) 就相当于 var info = gen.next(),返回的 info 对象是一个具有 value 和 done 属性的对象:
{value: Promise, done: false}
接下来又会执行:
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
function(value) {
step(“next”, value);
},
function(err) {
step(“throw”, err);
}
);
}
value 此时是一个 Promise,Promise.resolve(value) 依然会返回这个 Promise,我们给这个 Promise 添加了一个 then 函数,用于在 Promise 有结果时执行,有结果时又会执行 step(“next”, value),从而使得 Generator 继续执行,直到 info.done 为 true,才会 resolve(value)。
不完整但可用的代码
(function() {
var ContinueSentinel = {};
var mark = function(genFun) {
var generator = Object.create({
next: function(arg) {
return this._invoke(“next”, arg);
}
});
genFun.prototype = generator;
return genFun;
};
function wrap(innerFn, outerFn, self) {
var generator = Object.create(outerFn.prototype);
var context = {
done: false,
method: “next”,
next: 0,
prev: 0,
sent: undefined,
abrupt: function(type, arg) {
var record = {};
record.type = type;
record.arg = arg;
return this.complete(record);
},
complete: function(record, afterLoc) {
if (record.type === “return”) {
this.rval = this.arg = record.arg;
this.method = “return”;
this.next = “end”;
}
return ContinueSentinel;
},
stop: function() {
this.done = true;
return this.rval;
}
};
generator._invoke = makeInvokeMethod(innerFn, context);
return generator;
}
function makeInvokeMethod(innerFn, context) {
var state = “start”;
return function invoke(method, arg) {
if (state === “completed”) {
return {value: undefined, done: true};
}
context.method = method;
context.arg = arg;
while (true) {
state = “executing”;
if (context.method === “next”) {
context.sent = context._sent = context.arg;
}
var record = {
type: “normal”,
arg: innerFn.call(self, context)
};
if (record.type === “normal”) {
state = context.done ? “completed” : “yield”;
if (record.arg === ContinueSentinel) {
continue;
}
return {
value: record.arg,
done: context.done
};
}
}
};
}
window.regeneratorRuntime = {};
regeneratorRuntime.wrap = wrap;
regeneratorRuntime.mark = mark;
})();
“use strict”;
function _asyncToGenerator(fn) {
return function() {
var gen = fn.apply(this, arguments);
return new Promise(function(resolve, reject) {
function step(key, arg) {
try {
var info = gen[key](arg);
var value = info.value;
} catch (error) {
reject(error);
return;
}
if (info.done) {
resolve(value);
} else {
return Promise.resolve(value).then(
function(value) {
step(“next”, value);
},
function(err) {
step(“throw”, err);
}
);
}
}
return step(“next”);
});
};
}
var fetchData = function fetchData(data) {
return new Promise(function(resolve) {
return setTimeout(resolve, 1000, data + 1);
});
};
var fetchValue = (function() {
var _ref = _asyncToGenerator(
/*#__PURE__*/
regeneratorRuntime.mark(function _callee() {
var value1, value2, value3;
return regeneratorRuntime.wrap(
function _callee$(_context) {
while (1) {
switch ((_context.prev = _context.next)) {
case 0:
_context.next = 2;
return fetchData(1);
case 2:
value1 = _context.sent;
_context.next = 5;
return fetchData(value1);
case 5:
value2 = _context.sent;
_context.next = 8;
return fetchData(value2);
case 8:
value3 = _context.sent;
console.log(value3);
case 10:
case “end”:
return _context.stop();
}
}
},
_callee,
this
);
})
);
return function fetchValue() {
return _ref.apply(this, arguments);
};
})();
fetchValue();
请原谅我水了一篇文章……
ES6 系列
ES6 系列目录地址:https://github.com/mqyqingfeng/Blog
ES6 系列预计写二十篇左右,旨在加深 ES6 部分知识点的理解,重点讲解块级作用域、标签模板、箭头函数、Symbol、Set、Map 以及 Promise 的模拟实现、模块加载方案、异步处理等内容。
如果有错误或者不严谨的地方,请务必给予指正,十分感谢。如果喜欢或者有所启发,欢迎 star,对作者也是一种鼓励。